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Effortless Flex 4 Development Book Outline

I’m currently working on my next book, Effortless Flex 4 Development. This is an entirely new title for me and my first full-length book on Flex. It’ll be published by New Riders, which is a sister publisher to Peachpit Press, that I normally work with. Most of the books I’ve written have been in the Visual QuickStart/QuickPro Guide series, which has a scripted format. This book will not be, so you won’t see the step-by-step instructions everywhere (there will be some) or the two-column format. I just submitted the third chapter, so I’ve now written about 90 pages or so, approximately one-quarter of the book. Here’s the rough table of contents, for those that are interested.The book is structured in three roughly-equal parts. The first part discusses the absolute basics: the framework, the tools, creating basic applications, user interface elements, ActionScript, and events. The second part of the book focuses on data and client-server communications. This includes: the different data formats; displaying, formatting, and validating data in the client; and then retrieving data from the server. All of the server examples will use PHP and you’ll see the PHP code, the underlying database structure, and the MXML/ActionScript involved. The emphasis here will be on lots of real-world examples using all the different formats and likely actions (e.g., posting to PHP, retrieving XML from a server, using AMF, and so forth). The third part of the book rounds out the application development know-how. There are two primary threads in these chapters: UI improvements (menus, skins, styles, effects, etc.) and development process improvements (modularization, profiling, etc.)

So, with that in mind, here’s what I’m working with for starters. It’ll undoubtedly change and there are a few things I want to fit in somewhere, like accessibility. As always, any thoughts, questions, and suggestions are most welcome!

Introduction
--------------
Part 1: The Fundamentals

Chapter 1: Building Flex Applications
 A Survey of the Parts
 Using Flash Builder
 A Cheaper, Slower Alternative
 Deploying Applications
 Getting Help

Chapter 2: Basic User Interface Elements
 Application Layouts
 Simple Controls
 Creating Forms

Chapter 3: The ActionScript You Need to Know
 Data Binding
 Syntax
 Comments
 Simple Data Types
 Control Structures
 Arrays
 Creating Functions
 Best practices

Chapter 4: Event Management
 The Event Phases
 User Events
 Application Events
 Handling Events with ActionScript
 Preventing Events

--------------

Part 2: Data and Communications

Chapter 5: Common Data Formats
 XML
 JSON
 AMF

Chapter 6: Simple Local Data Interactions
 Displaying Data
 Formatting Data
 Validating Data
 Using Local Data Files

Chapter 7: Simple Remote Data Interactions
 Sending and Retrieving Text (HTTPService)
 Sending and Retrieving XML (HTTPService)
 Sending and Retrieving JSON (HTTPService)

Chapter 8: Smarter Remote Data Interactions
 WebServices/SOAP/WSDL
 RemoteObjects/AMF

--------------

Part 3: Application Development

Chapter 9: Modularization
 Creating Custom Components
 Using Modules
 Using Runtime Shared Libraries

Chapter 10: Creating a Fuller Experience
 Menus
 Navigation
 View States
 Creating Histories
 Deep Linking
 Accessibility

Chapter 11: Windows and Popups
 Alerts
 Popups
 ToolTips
 Changing Window Behavior

Chapter 12: Improving the Appearance
 Multimedia
 Style Sheets
 Skins

Chapter 13: Effects and More Events
 Effects
 Drag and Drop
 Custom Events

Chapter 14: Testing and Deploying
 Testing Techniques
 Profiling an Application
 Improving Performance
 Network Monitoring
 Customizing the Deployment

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9 Responses

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  1. Jason says

    The rough TOC looks good Larry, I like the break up of the 3 sections, especially section 2 “Data and Communications”. Personally I think maybe chapter 8 could be split into two different chapters for thorough coverage?
    Binding data is a much bigger topic than some sources let on. Will you cover more advanced data binding?

    • Larry says

      Thanks, Jason, for the feedback. I worry a bit that I’m going through the first part a bit too quickly, but the heart of the book really is the second part. I’ll probably end up breaking that into more chapters, as you suspected, once I get into it. My premise for the book is that data is really the key to useful RIA’s. As for data binding, I am going to be covering it thoroughly, not just the basics. Can you give me an example of what you mean by “advanced” data binding?

  2. Jason says

    By advanced data binding I meant advanced uses of data binding rather than simple text box input to text label output examples.

    If your book is not intended for beginners then there is nothing wrong with going over topics quickly. That said, the reason I read your work is because you say a lot in a very short amount of text. Why read a book that is 900+ pages when I can pick up a Larry Ullman book to get the same thing in 300 pages? Some writers just need like to show how smart they are and explain concepts in the most ridiculous way. When all that is need is the facts, an example and perhaps a diagram.

    “My premise for the book is that data is really the key to useful RIA’s.”, I totally agree with you there. Like any application you need something to work with. No point learning how to use all the components in the framework if you have no data to show.

    Another idea I think would be good is to cover why use Flex over HTML and CSS and when to use them together. Although please don’t spend 4 pages talking about browser compatibility issues ;) . jQuery as you know really helps bring that extra level of functionality and is quicker to develop than Flex for simple things.
    I’m in the middle of re-developing my gaming website. For that I will use Flex on the front-end for Download management. In my opinion Flex offers better controls for browsing through files. Member uploading will be a friendly experience as well. Another feature I might add is chat, might use Flex for that too but using Flex for the whole site is out of the question.

    • Larry says

      I see. Yes, definitely more advanced data binding beyond what you describe above (although I did include that example at the beginning of the ActionScript chapter because it’s a high bang-for-your-buck effect).

      Thanks for the vote of confidence on my writing and my approach for this book. Good to see!

      I’m going to be revamping my Web site this year (hopefully) but don’t intend to do it all in Flash. I am planning on a “help me choose a book” widget, that would be in Flex. You’re right that HTML, CSS, and JavaScript can do some things just as well as Flex, and without some of the potential problems (except there are those browser comp…!) I really like Flex + AIR for desktop app development, although that’s not a focus of the book. It’s so much faster than HTML and JavaScript, although I believe you’re not sold on the uses of AIR. But Flex + AIR has allowed me to whip together in-house and client utilities that are great to have.

    • Larry says

      I’m not sure if you’ve seen this, but Flex 4 makes use of the Flash Text Engine and Text Layout Framework available since Flash Player 9. These allow for much better incorporation of HTML in Flex. Way better than the HTML 1.0 supported previously. Just a thought…

  3. Jason says

    About the use of AIR: I just have not come across a reason to take an application out of the browser yet. I do see it as a very useful technology and want to use it, but I’m not going to use it just because it’s there.

    I have seen the Text Layout Framework, looks good but have not played around with anything yet. Do you have any examples of HTML in Flex? The examples I have seen, look a bit painful.

  4. Callum says

    *Salivating*, Larry, I’m *salivating* at the thought of this book.

    Jason made the comment above “If your book is not intended for beginners”.. is this book not intended for beginners? I think you wrote in another blog post that the book will be focused more on practical applications of the Flex technology, rather than a thorough explanation of each concept, piece-by-bite-sized-piece (as per your PHP books, for example).

    I don’t mind if it’s a book geared more towards practical (but still comprehensible) applications of the technology, but I am hoping it will still be a book that a web developer with no Flash/Actionscrip experience can pick up and decipher!

    Love your work, Larry.

    • Larry says

      Hello Callum,
      Thanks for your interest in this book and for all the nice words on my work. The book will be intended for beginners, Flex/ActionScript beginners at least. One target audience is definitely existing PHP developers interested in learning Flex. But anyone that has some HTML experience should have no problems picking up this material.

      In terms of what’s covered, I mean that there’s like dozens of components one could use (think of these like HTML elements) and each has dozens of properties, events, effects, etc., and it isn’t practical to go through all of the possibilities with each. So what I’m doing is highlighting and demonstrating the key aspects of key components while simultaneously teaching how to use the thorough online documentation for all the details, when needed.

If you need quick assistance with a question or problem related to one of my books, please use the support forums instead.

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